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It’s a rare treat to see a module that immediately makes me go “oh, my players are going to kill me” with such glee. I’ve slotted this into my rotation for the next free session we have. Beautifully information-dense and conceptually clever with the perfect ratio of answers to warden’s-decision — this is one of the best one-shot modules I’ve seen in any TTRPG.

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My players did, in fact, threaten to kill me, sue me for damages, etc. They all had a ton of fun, and I’m absolutely keeping this in my back pocket for other groups. Kudos, Mia — and know that “ah, fuck, a bear” for “we really should have seen this coming” has entered my group’s repertoire of inside jokes because of you.

Omg thanks for sending an update, and for playing the module! I'm really happy to hear it went so well!

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Love the layout and the idea of a creature learning.

Although I don't see a slot as treating :D

I'm glad you like it! The sloth is mostly a template for Wardens to work from ;P